Music Composition

Sound Design

Telling Stories Through Sound

With a unique skillset that combines an expertise in game audio with an education in narrative writing, Darrell "Dibur" Reconose is passionate about elevating storytelling through music and sound.

Based in the San Francisco Bay Area, Darrell graduated from the University of California, Davis in 2010, and has since composed music for various indie games and performing artists. He has also worked and performed with international bands, both in the studio and on stage. Most recently, Darrell worked on the soundtrack for the award-winning story driven mobile game Timecrest: The Door.

In his downtime, Darrell likes to cook, sing, and watch anime. He is also developing a role playing game of his own.

Your Story, Our Soundtrack

To tell your story best, Darrell uses proven scoring techniques to craft a nuanced soundtrack that provokes sentimental impulses, and gets your player emotionally invested in your game.

Smart Management

Through Agile methodology and SMART goal setting, Darrell has all your audio logistics covered - so you can spend more time developing your game, and less time micromanaging the audio.


Implementation goes beyond throwing the music in-game. Your game's audio experience is guaranteed to engage the player, fit the product brand and vision, and always “feel right!”
"Darrell is very easy to communicate with, both flexible and responsive. His works are awesome, inspiring and pioneering... modifying and building upon our proposal, but never ignoring it."

Franz Heinzer
Founder & Director, Lanze Games

"I've known Dibur for long time, and he and I are on the same wavelength regarding the styles of video game music. This is why I entrusted him with being part of a very important and personal project of mine, and he continues to impress me with each track he puts out for the project."

Danny Henderson
Lead Developer, Sacred Star Team
"I’m incredibly happy that I had found someone that can collaborate with me, and take the creative freedom I like to give, and run with it and keep coming up with amazing ideas."

Michael Luyties
"We’ve been using Dibur’s music for the Humble streams for over a year now. I love starting up the stream with a recognizable tune each month! The community enjoys it as well."

Whitney Stutes
Marketing Manager, Humble Bundle

Select Credits

  • Timecrest: The Door (Mobile Game, TBA) - Soundtrack composer
  • Battle of the Bands (PC Game, 2022) - Soundtrack composer/lyricist
  • Yandere Simulator (PC Game, TBA) - Main theme composer/lyricist
  • Star Chaser Story: First Flight (PC Game, TBA) - Soundtrack composer
  • The Donnerwald Experiment (PC Game, 2020) - Soundtrack composer
  • Koruldia (PC Game, 2020) - Soundtrack composer
  • Magical Warrior Diamond Heart (PC Game, 2020) - Co-composer
  • Roomie Romance (PC Game, 2019) - Main theme composer
  • Interlunium - "Sweets For Two" (Idol Group, 2019) - Composer, arranger
  • PhEri - "Pheri Dust" (Idol Group, 2018) - Composer, arranger
  • Interlunium - "Intergalactic Disco" (Idol Group, 2017) - Composer, arranger
  • Humble Bundle (2017) - Stream BGM and promo jingle composer
  • Space Jammers (PC Game, 2017) - Co-composer
  • Dragon Essence (PC Game, 2017) - Main theme composer/lyricist
  • Seasons of Skyrend (Podcast, 2017) - Main theme composer
  • Coast in the Clouds - The Departure (Rock band, 2017) - Recording/mix engineer
  • DigRun (Mobile Game, 2015) - Soundtrack composer

Let's Get In Touch

For all inquiries, please get in touch via email:, or via Discord: dibur#5305