I help game developers and composers tell incredible stories through audio. With over 17 years of experience in audio production and narrative scoring techniques, I know how to get your game's target audience emotionally invested.
I've worked on award-winning games like the Timecrest series, and strive to be a resource to game developers and composers.
If you need fast and high quality custom music, I invite you to check out my composition services to learn more!
CEO, Sneaky Crab
Lead Dev, Sacred Star Team
Marketing Manager, Humble Bundle
Founder, Lanze Games
I've been making music for over 17 years, and playing games for almost twice that. I've studied story and narrative under Shakespearean scholars, and am an advocate for music and sound as storytelling mediums. I'm passionate about helping game developers and composers achieve success in their creative careers.
If you want to up your audio game (pun possibly intended) as a developer or composer, I invite you to join my newsletter - you'll hear from me a few times a month with relevant tips that will help you overcome your challenges and find success! (I'll try to refrain from bad puns, but can make no promises!)